BodyIsColliding
Category: 2D Game Physics (Pro)
Signature
BodyIsColliding(body As Integer)
Returns
Boolean
Description
Returns True when the body touched another body during the most recent physics step.
Performance and behavior
This is convenient for grounded and impact checks. Use BodyCollisionCount and BodyCollisionOther when the identity of the other body matters.
Pro feature: compiling code that uses this function requires a license with the GamePhysics feature enabled.
Example
If BodyIsColliding(player) Then grounded = True