ClearParticles
Category: Particle Effects (Pro)
Signature
ClearParticles(system As Integer)
Returns
Void
Description
Immediately removes every live particle without freeing the system's reserved storage or configuration.
Performance and behavior
Use this when restarting an effect. The next emission reuses the existing allocation.
Pro feature: compiling code that uses this function requires a license with the GamePhysics feature enabled.
Example
ClearParticles particles