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CreatePhysicsBox

Category: 2D Game Physics (Pro)

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Signature

CreatePhysicsBox(world As Integer, x As Integer, y As Integer, width As Integer, height As Integer, isStatic As Boolean)

Returns

Integer

Description

Creates an oriented rectangular body centered at x, y and returns its body handle.

Performance and behavior

Static bodies do not move and have infinite mass. Dynamic bodies default to unit mass, 0.2 restitution, 0.5 friction, zero rotation, and unlocked rotation.

Pro feature: compiling code that uses this function requires a license with the GamePhysics feature enabled.

Example

ground = CreatePhysicsBox(world, 640, 680, 1280, 40, True)