FreePhysicsBody
Category: 2D Game Physics (Pro)
Signature
FreePhysicsBody(body As Integer)
Returns
Void
Description
Removes a body from its world and invalidates its handle.
Performance and behavior
Body handles contain a generation value, so a stale handle cannot accidentally control a later body that reuses the same storage slot.
Pro feature: compiling code that uses this function requires a license with the GamePhysics feature enabled.
Example
FreePhysicsBody ball