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ParticleCount

Category: Particle Effects (Pro)

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Signature

ParticleCount(system As Integer)

Returns

Integer

Description

Returns the number of currently live particles.

Performance and behavior

Expired particles are removed during UpdateParticles.

Pro feature: compiling code that uses this function requires a license with the GamePhysics feature enabled.

Example

DebugPrint "Particles: " + Str(ParticleCount(particles))