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SetBodyRotationLocked

Category: 2D Game Physics (Pro)

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Signature

SetBodyRotationLocked(body As Integer, locked As Boolean)

Returns

Void

Description

Controls whether a body may rotate during simulation.

Performance and behavior

Locking clears angular velocity and prevents contact impulses from adding spin. The current angle is preserved.

Pro feature: requires GamePhysics.

Example

SetBodyRotationLocked player, True