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SetDrawOffset

Category: Images and Rendering

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Signature

SetDrawOffset(x As Integer, y As Integer)

Returns

Void

Description

Sets the translation applied to subsequent primitives, images, sprites, buffers, and text. Local coordinates are rotated first and then translated by this offset.

The offset does not move the axis-aligned clip rectangle. Use SetClipRegion with target coordinates when clipping is required.

Example

SetDrawOffset 320, 240 DrawImage image, 0, 0 SetDrawOffset 0, 0