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SetDrawRotation

Category: Images and Rendering

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Signature

SetDrawRotation(rotation As Double)

Returns

Void

Description

Sets a clockwise rotation in degrees around the active target's origin. The rotation applies to subsequent primitives, images, sprites, buffers, and text.

For DrawImageEx and DrawSpriteEx, this rotation is added to the rotation supplied by the draw call. Clip rectangles remain axis-aligned in target coordinates.

Example

PushDrawState SetDrawOffset 320, 240 SetDrawRotation 45 DrawImage image, 0, 0 PopDrawState