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SetParticleBounds

Category: Particle Effects (Pro)

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Signature

SetParticleBounds(system As Integer, x As Integer, y As Integer, width As Integer, height As Integer, bounce As Double)

Returns

Void

Description

Confines particle centers to a rectangular area and reflects velocity at its edges.

Performance and behavior

Bounce is clamped from 0 for no rebound to 1 for a perfectly elastic rebound. Pass a non-positive width or height to disable bounds.

Pro feature: compiling code that uses this function requires a license with the GamePhysics feature enabled.

Example

SetParticleBounds particles, 20, 100, 1240, 580, 0.75